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by Asheroo
18 December 2011, 10:22
Forum: Custom Content Forum
Topic: Pharmist Mod Experiments
Replies: 1250
Views: 303445

Re: Pharmist Mod Experiments

Hey Simonlp, having the Busway stations in the game would be pretty cool. Maybe I could model it if there will be tips put up on making it work with the roads like that (or maybe I need to do some investigating, but I haven't been too active on CXL content). By the way, I'm a very frequent user of t...
by Asheroo
17 November 2011, 11:46
Forum: Custom Content Forum
Topic: [Mod] wall
Replies: 20
Views: 13394

Re: [Mod] wall

Simple, but great mod. 8-)

Some pics of it with my highway system with the RHM...
Image

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by Asheroo
15 November 2011, 22:14
Forum: Custom Content Forum
Topic: More Plazas in 2012 (Water Plazas)
Replies: 2
Views: 2062

Re: More Plazas in 2012 (Water Plazas)

It must be something on your side, because I still have the same (and latest) version from way back in the original CXL days.
by Asheroo
05 November 2011, 10:58
Forum: Custom Content Forum
Topic: [MOD] Realistic Highway Mod
Replies: 81
Views: 42943

Re: [MOD] Realistic Highway Mod

Hey alvinheriadi, check out this tutorial over at XL Nation - http://citiesxl.wikia.com/wiki/Realistic_Highway_Mod

You need to make sure that your connectors are working right and that they are the right ones for the transitions.
by Asheroo
22 October 2011, 14:48
Forum: Custom Content Forum
Topic: Cities XL 2012 modding tools discussion
Replies: 180
Views: 57047

Re: Cities XL 2012 modding tools discussion

I guess what it feels like right now is that perhaps these 15 maps and 280~ buildings were perhaps already made by MC and then Focus simply pushed them out into the game but don't actually have anybody there that knows how to actually create the buildings and maps. Else that person would be tasked ...
by Asheroo
22 October 2011, 14:38
Forum: General Forum
Topic: 2012 CRAPWARE! READ!
Replies: 25
Views: 4799

Re: 2012 CRAPWARE! READ!

You are right. But "its only an expansion pack" is on excuse for even a tone of new bugs. Bugs stand for quality, so the update/expansion (whatever u want to call it) sadly is some kind of crappy ware atm. Infact, for $15, I wouldn't even call it an "expansion pack" but a mere D...
by Asheroo
22 October 2011, 06:11
Forum: General Forum
Topic: 2012 Bug Reports
Replies: 191
Views: 45143

Re: 2012 Bug Reports

The only major letdown with the ski pack is that the skilift and downhill skiing is not in the pack. Hmmm, that's really strange since they clearly show people skiing downhill, doing jumps etc in the trailer, which I've assumed is actual gameplay footage, so where do you suppose that came from? htt...
by Asheroo
22 October 2011, 03:01
Forum: Custom Content Forum
Topic: Cities XL 2012 modding tools discussion
Replies: 180
Views: 57047

Re: Cities XL 2012 modding tools discussion

Lol, I love how the modding tool manual is an old one for Cities Unlimited. :P I had a feeling the tools wouldn't be that great, but I was at the very least expecting a converter for most new versions of 3DS Max, and not just for the one 2008 version Monte Cristo used. Laziness much or lost in trans...
by Asheroo
21 October 2011, 08:18
Forum: General Forum
Topic: Snow/Mountain buildings
Replies: 19
Views: 3973

Re: Snow/Mountain buildings

Everybody, I had the same problem. Solution: Uninstall the WHOLE GAME (back up your cities first) - Reinstall CXL 2011 + 2012 > now you'll see them. Don't worry about the activation limit - during the uninstallation it will ask you if you wanna revoke the activation - answer YES and you should be a...
by Asheroo
20 October 2011, 22:53
Forum: General Forum
Topic: Snow/Mountain buildings
Replies: 19
Views: 3973

Re: Snow/Mountain buildings

Nope, done all those things, still no buildings. I have had the game without mods, I do use the CXL2012 shortcut, and I can see every other new building in the game ,just not the snow/beach packs.

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