Cities XL 2012 unveiled with images!

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Sedryn
Posts: 3
Joined: 02 August 2011, 15:41

Re: Cities XL 2012 unveiled with images!

Postby Sedryn » 02 August 2011, 15:44

I have to say the reason I stopped playing Cities XL 2011 was due to the freeway systems.
If 2012 has elevated freeways and functioning onramp/offramp systems I am totally on board. Otherwise it is just another gussied up version of plain old XL.

XTdeafboi82
Posts: 2
Joined: 15 October 2010, 01:06

Re: Cities XL 2012 unveiled with images!

Postby XTdeafboi82 » 10 August 2011, 13:57

I am more exciting about modding tools.. I hope there is map editor that we could designer ourselves. Like to add river, mounation, trees etc. However, I hope there will be a water pipe too. It needs included train and bus available. I hope that theres a weather which I saw its snowed on city in picture. Please please set a SAVE folder where we wouldnt lost our lot work.. I kept losing my saved games whenever I had to reinstall or had to restore factory my computer. I couldnt even find where saved games to import for backup.. its a MUST! Also auto saving while playing. Look forwarding CitiesXL 2012!! :D :D :D :D

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mr-tom
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Joined: 21 July 2010, 07:27
Location: South West UK

Re: Cities XL 2012 unveiled with images!

Postby mr-tom » 10 August 2011, 15:12

XTdeafboi82 wrote:Please please set a SAVE folder where we wouldnt lost our lot work.. I kept losing my saved games whenever I had to reinstall or had to restore factory my computer. I couldnt even find where saved games to import for backup.. its a MUST! Also auto saving while playing. Look forwarding CitiesXL 2012!! :D :D :D :D


Since the last patch, uninstalling doesn't kill your saves.

The FAQ should detail where your saves folder is if you want to find it prior to reformatting your hard drive.
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jp_alt23
Posts: 9
Joined: 11 August 2011, 21:45

Re: Cities XL 2012 unveiled with images!

Postby jp_alt23 » 11 August 2011, 21:52

OMG I AM SO EXICITED! :D

jp_alt23
Posts: 9
Joined: 11 August 2011, 21:45

Re: Cities XL 2012 unveiled with images!

Postby jp_alt23 » 12 August 2011, 05:16

I still don't get the "train station" since it's always saying that it's not connected to the city hall even if it is, and I never see any trains that runs except the ones from the subway railroad. Also off topic, why is the beach mod not working, it has some unknown buildings showing up with a bug peace sign.

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Denco
Posts: 146
Joined: 11 October 2010, 20:19

Re: Cities XL 2012 unveiled with images!

Postby Denco » 12 August 2011, 21:13

I really, really, REALLY hope that it asks you if you want to delete a metro line. I can't tell you how many times I have accidently deleted a metro line, because if you bulldoze something over a subterrairian line, the line gets deleted. :x
A graduation ceremony is an event where the commencement speaker tells thousands of students dressed in identical caps and gowns that 'individuality' is the key to success."
Lesson here folks is don't graduate.

yungcutta
Posts: 3
Joined: 23 January 2011, 11:01

Re: Cities XL 2012 unveiled with images!

Postby yungcutta » 13 August 2011, 02:11

Ive lost faith in this serious... honestly... Id rather create cities in PixeActive CityScape... IJS...

Furthermore, why does the site says "Images unveiled" but you click on the link and it shows you one image of a sno-cap city. SMH

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Denco
Posts: 146
Joined: 11 October 2010, 20:19

Re: Cities XL 2012 unveiled with images!

Postby Denco » 14 August 2011, 00:59

Yeah well I do got to admit, the released images are not impressive, I hope we see new things, or even teasers, like they did with the metro for 2011, so maybe like a glimpse of a custom interchange, or a railroad tracks with a freight train.
A graduation ceremony is an event where the commencement speaker tells thousands of students dressed in identical caps and gowns that 'individuality' is the key to success."
Lesson here folks is don't graduate.

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PresD
Posts: 12
Joined: 07 March 2011, 05:02

Re: Cities XL 2012 unveiled with images!

Postby PresD » 14 August 2011, 04:04

looks good 1200 buildings and.... MODDING oh yeah we'll get some realistic highways!!!!
MULTI-CORE FTW
I HAVE A I7 FOR A REASON!!!!

diScOpOlis
Posts: 245
Joined: 11 October 2010, 19:21

Re: Cities XL 2012 unveiled with images!

Postby diScOpOlis » 14 August 2011, 15:40

Hey PresD,


Where you get the 1200 buildings from? I only seen 1000+ buildings being announced.

Wouldn't mind more though ;)
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