Cities XL’s modding tools are now compatible with 3DSMax 2012 (32 & 64bits).
Thanks to this plugin, you can now export your creations from 3DSMax 2012, 32 and 64bits version, to Cities XL’s file format. Integrate your custom-made buildings into the game and share your creations with the community!
The export tool is available at the following url. You may find the installation guide enclosed in the archive file: http://www.focus-files.com/files/cities ... te2012.zip
Thank a lot to Altiris for this plugin update!
3DSMax 2012 update
Moderator: Focus Team
- JonasThomas
- Posts: 10
- Joined: 02 February 2014, 17:30
- Location: Brussels
Re: 3DSMax 2012 update
Wow, cool. So this means we can mod buildings with 3ds Max and import into the game? This is cool!
This is my website: Citypixels - 3D architectuur visualisatie
Re: 3DSMax 2012 update
JonasThomas wrote:Wow, cool. So this means we can mod buildings with 3ds Max and import into the game? This is cool!
Yes, also for many tutorials, new mods etc. visit the largest Cities XL community at http://www.xlnation.net
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