3DSMax 2012 update

Moderator: Focus Team

Freki
Posts: 63
Joined: 27 February 2012, 18:22

3DSMax 2012 update

Postby Freki » 28 February 2013, 16:04

Cities XL’s modding tools are now compatible with 3DSMax 2012 (32 & 64bits).

Thanks to this plugin, you can now export your creations from 3DSMax 2012, 32 and 64bits version, to Cities XL’s file format. Integrate your custom-made buildings into the game and share your creations with the community!

The export tool is available at the following url. You may find the installation guide enclosed in the archive file: http://www.focus-files.com/files/cities ... te2012.zip

Thank a lot to Altiris for this plugin update!
CITIES XL
Focus Team

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JonasThomas
Posts: 10
Joined: 02 February 2014, 17:30
Location: Brussels

Re: 3DSMax 2012 update

Postby JonasThomas » 02 February 2014, 17:38

Wow, cool. So this means we can mod buildings with 3ds Max and import into the game? This is cool!
This is my website: Citypixels - 3D architectuur visualisatie

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nicko2u
Posts: 392
Joined: 17 August 2011, 09:35

Re: 3DSMax 2012 update

Postby nicko2u » 17 February 2014, 06:54

JonasThomas wrote:Wow, cool. So this means we can mod buildings with 3ds Max and import into the game? This is cool!


Yes, also for many tutorials, new mods etc. visit the largest Cities XL community at http://www.xlnation.net


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