chkaroub wrote:I have the exact same question, I will try to word it differently:
If I have a bus terminal in a residential area (A) and draw a bus line to an industrial area (B), should I select the automatic return route via the same streets (B to A) utilizing the same stops as a result OR can I return the bus via a second residential area (C) so my line goes A-B-C-A. In the first case, it seems obvious that the passengers can travel both ways between A and B. In the second option, is it a one way bus route? so a passenger from residential area C wouldn't actually be able to go directly to their job in B and would have to first travel to A then B increasing travel time and passengers living between A and B would have to go all the way though C and terminal at A to then come home? OR is the game smart enough to have busses going both ways on the loop i.e A-B-C-A and A-C-B-A?
I can't find a clear answer anywhere.
Same goes for subways (but there I am assuming the tracks run both ways), but with a bus I feel like the stop is placed in one direction which would be dumb
Clear answer here!
I figured out how the bus system works in the game!!!
Passangers go from A to B. A represents the bus station and B represents their jobs, for example, factories. So, the passengers only needs to go to Point B. So, when drawing the line back to point A, you must place them by using the automatic return thing by clicking on the last bus stop (not in the bus station, because that way you will end with the bus coming back using whatever route), so the game will draw automatically the return route, but of course, if the game is able to calculate the return points, because sometimes, you need to do it manually and at certain point, the game will redraw it for you and it will use the same route you did when going from A to B, placing bus stops in the same places where you have put them when going from A to B. That way, the passengers can go to their jobs and come back to their homes in the exact point were they have been carried/lifted/picked up by the bus (just like in real life).
Then you can check the congestion of the bus by using the option panel of bus traffic at the right of the screen (I have the game in spanish, because that's my first language, so I don't know the name in english) in order to check that the bus is
carrying people back to point A. If green, then it's not, if yellow, then the bus is actually having people inside when coming back to point A.
Remember that you don't have to use more than 20 bus stops, otherwise, the returning route won't become available because of the limit of 40 bus stops, and that includes the returning ones as well. If you surpass that number, people will need to step out the bus far away from the point where they stepped in, walking to their homes a long amount of blocks and possibly, they won't take the bus in first place because of that.
As a tip, you will see the bus stops marked on the streets, and they looks like a saw/triangle wave (and people doing the Ave Cesar Salute xD).
My doubt right now is if the time that takes to the bus going from a bus stop to another may be a problem for the people who's waiting for the bus. Let me clarify this.
If you have drawn a long route for the bus (from A to B), it will take more time to the bus going from the first bus stop to the last one (where you still have residential people, which can be named as point A'), so the people who is in the last bus stop before getting into the factory area, have to wait to the bus longer than the people that lives near the first bus stop.
In the game, I can see people waiting the bus for hours till the bus arrives to that bus stop (but that may be just an aesthetically thing without any impact), so I have to experiment by placing 3 lines using the same bus stops and see what happens, but that also addresses to another question:
1. If the 3 the buses start their paths all at the same time, therefore, it has no sense placing 3 bus lines following the same route.
2. if the 3 buses start their route but interleaved (at different period of times), then it makes sense.
Going to check that out and post it here
Have a nice day, mate!