Oliver wrote:There are approximately 20 threads all about performance enhancement/multicore support.
..And rightfully so, until we paying customers get closer to a definitive answer of the most important issue of this game currently in regards to actual playability.
There are numerous threads on new buildings, highway schematics, modding, etc with redundant questions.
Why aren't those threads then locked in the same fashion? Maybe because it shines a 'brighter' light on your game to purchase?
Oliver wrote:The question was about CXL 12 and I answered correctly as I said that there aren't any performance enhancements in CXL 12. We weren't aware of the fact that there might be a patch at this moment.
You made your statement on Oct 15, 2011. On Oct 18, 2011, just 3 days after your initial statement, Vince then states possibility of a patch, making your statement incorrect (assuming he's serious).
Do you not even check with you superiors before providing crude generalizations to paying customers, who weigh their purchase options on things as lag and playability that may actually supersede "sexy new shots" that kind of look like the previous two versions?
Since you note there are considerable questions and rising negative reviews about the lag and playability (or lack there of) even on high end systems, may I suggest consolidating efforts (and making your life as a mod easier) by posting a sticky specific to the lag issue, as done with other topics?
Or will a front page sticky on this issue not be good for sales?
I want to believe it and wish the best for 2012 so I can deem it purchasable. I HOPE Vince proves me wrong by providing patch or multi-core support that will resolve the lag issue...
..however, I've been already fooled twice.