Pharmist Mod Experiments

Moderator: Focus Team

Caortiz97
Posts: 3
Joined: 27 June 2011, 17:29

Re: Pharmist Mod Experiments

Postby Caortiz97 » 28 January 2012, 00:31

Hi Pharmist,
I really love that bridges, they look more modern and I hope they're avaible soon ¿Do you have any estimated reales date?
Spoken languages/Lenguas que hablo/Langues que je parle: English, Español/ Français

Shinsaka
Posts: 1
Joined: 30 January 2012, 03:45

Re: Pharmist Mod Experiments

Postby Shinsaka » 30 January 2012, 03:50

Hi Pharmist, your mods look amazing, but when i try to download them from your website, the host (me.com) asks me an username and a password. Is it normal ? I really want to try your bridge test mod.

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Rene
Posts: 534
Joined: 06 March 2011, 16:34

Re: Pharmist Mod Experiments

Postby Rene » 10 February 2012, 00:11

Wow, these modern bridges looks good. Nice one.
A fine site xlnation.net and a big mod database xlnation.net/xlex

Check out all my Cities XL mods: Rene's Cities xl mods

whismerhill
Posts: 41
Joined: 01 January 2011, 06:41

Re: Pharmist Mod Experiments

Postby whismerhill » 18 June 2012, 20:54

hi Pharmist

"Defacto boulevard" does not seem to have default roads, is that intentional ? is there a way to copy french data to make it default for example ?
I would also want to change the cost of the roads, since in reality more often than not sidewalks are given less regular maintenance than roads, so it would be only logical than defactor boulevard with 2 roads cost less to maintain than an expressway ...

thanks for any answer.

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admetes
Posts: 61
Joined: 10 April 2012, 21:45

Re: Pharmist Mod Experiments

Postby admetes » 19 June 2012, 00:20

try to make the same question over Xlnation.net.

You might find more people willing to answer
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thebober710
Posts: 1
Joined: 30 July 2012, 14:25

Re: Pharmist Mod Experiments

Postby thebober710 » 31 July 2012, 05:25

I think your links are dead :cry:

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admetes
Posts: 61
Joined: 10 April 2012, 21:45

Re: Pharmist Mod Experiments

Postby admetes » 31 July 2012, 14:57

On xlnation somebody uploaded some stuff like water roads on another host, try to search there. Perhaps there is other mods of him as well, I am not so online lately here
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mikamochacxl2011
Posts: 124
Joined: 07 August 2011, 09:51
Location: Semarang-Indonesia

Re: Pharmist Mod Experiments

Postby mikamochacxl2011 » 12 August 2012, 11:28

Your website has been off. I've uploaded your water road mod on a file hosting service. And I locked it with a password and the password was uploaded on XLEX. And I'll delete it once your website has been up again. Is it okay?
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Kippygimmie
Posts: 4
Joined: 22 October 2012, 10:28

Re: Pharmist Mod Experiments

Postby Kippygimmie » 18 January 2013, 14:39

Hi Pharmist,

Please release all the Trees and shrubs on your slideshow that you have not released. E.g Big Leaf Maple
Last edited by Kippygimmie on 23 January 2013, 00:06, edited 1 time in total.

Kippygimmie
Posts: 4
Joined: 22 October 2012, 10:28

Re: Pharmist Mod Experiments

Postby Kippygimmie » 22 January 2013, 23:29

Excuse me there are to versions of the Italian Stone Pine. One version was released. Release the other version please.


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