CITIES XXL PATCH #4 AVAILABLE

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CITIES XXL PATCH #4 AVAILABLE

Postby FocusTechSupport » 19 February 2015, 10:04

Hello everyone,

The patch #4 for Cities XXL is now automatically available on Steam.

Patch #4 release notes (19/03/2015):

GENERAL
- Fixed different types of crash.
- Added camera sensitivity in Options>Miscellaneous.
- Various minor bug fixes.

COMMUNITY
- Added a Dependencies field in the UGC Manager.
You can now specify if your mods need one or multiple dependencies to work with the Published File ID.
At the game launch, it can detect the missing dependencies. If so, the game will inform you that it will quit and will subscribe automatically for you the missing mods.

For example, your mod need the Cities XXL Community Mod and the XL Nation Furniture Dependency Pack.
You can find the Published File ID from the url:

http://steamcommunity.com/sharedfiles/f ... =347768408
http://steamcommunity.com/sharedfiles/f ... =381064686

So type 347768408 and 381064686 in the dependencies field.

We invite all modders to update their mods with the dependency information. And please do not forget to also specify it in the description of your mod.

Best regards,
Focus Home Interactive


Previous release notes:

Patch #3 release notes (26/02/2015):

GENERAL
- Fixed different types of crash.
- Fixed camera collision with the ground.
- Added VSync option.
- Added a hide/unhide button for the building filter panel.
- You can now move on the map with WASD or ZQSD.
- Various minor bug fixes.

COMMUNITY
- Added a change note field before to upload a Workshop Item with the UGC Manager.
Note: all text fields in the UGC Manager are limited to ASCII characters only. (http://en.wikipedia.org/wiki/ASCII)

Patch #2 release notes (18/02/2015):

GENERAL
- Fixed stretched UI (information and zoning panel).
- Fixed the "Remove cheat tokens" that didn't work under specific condition.
- Removed wrong version number.
- Various minor bug fixes.

ACHIEVEMENT
- Tweaked achievements:

Budget
Bronze: Own a budget of 500000 (requires a positive balance).
Silver: Own a budget of 10000000 (requires a positive balance).
Gold: Own a budget of 100000000 (requires a positive balance).

Trader
Bronze: Trade 1 token (requires a positive balance).
Silver: Trade 100 tokens (requires a positive balance).
Gold: Trade 200 tokens (requires a positive balance).

Bus
Bronze: Own 1 bus route (requires a positive balance).
Silver: Own 10 bus routes (requires a positive balance).
Gold: Own 50 bus routes (requires a positive balance).

Builder
Bronze: Own 1000 buildings in your town (requires a positive balance).
Silver: Own 3000 buildings in your town (requires a positive balance).
Gold: Own 5000 buildings in your town (requires a positive balance).

Let's ride!
Bronze: Own 10 kilometers of roads.
Silver: Own 50 kilometers of roads.
Gold: Own 200 kilometers of roads.

COMMUNITY
- Added the official tag list for the UGC Manager.

SUPPORT
- Added an error message when a modded building need a dependency mod at the game launch.

Patch #1 release notes (13/02/2015):

GENERAL
- Fixed trading issue, tokens were reset.
- Fixed corrupted graphics when upgrading the town hall.
- Fixed the option menu that does not open under specific condition.
- The rainbow skybox is set by default when creating a new city.
- Various minor bug fixes.

COMMUNITY
- Updated the Artist Tool Suite in 10.4.0.15 version, it displays correctly the road sgbin files in the viewer.
- Fixed old files that were not removed when updating a Steam Workshop item. The fix is not retroactive, you may need to re-install your previous mod in order to avoid file conflicts.
- Various minor bug fixes.

SUPPORT
- Added additional information in the logs for better customer support. From now, we'll be able to be more reactive for fixing crashes.

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