CitiesXL is crashing every time I hit the Play button in the main menu.
I'm not sure why it's happening, it worked fine up until today. The last thing I did was make a new city (2 nights ago).
Here is the log
- Code: Select all
[18:51:15] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
[18:51:17] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
[18:51:17] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
[18:51:18] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
[18:51:18] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
[18:51:18] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
[18:51:18] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
[18:51:18] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
[18:51:18] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
[18:51:24] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[18:51:24] LUA csScriptManager.cpp ( 522) Error validations file
[18:51:24] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/ppath.cxl
[18:51:24] LUA csScriptManager.cpp ( 522) Error Loading live/Offline/player1.cxl
[18:51:24] LUA csScriptManager.cpp ( 522) Error BatchData is nil !
[18:51:24] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[18:51:24] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[18:51:25] LUA csScriptManager.cpp ( 522) Error resolution set
[18:51:25] LUA csScriptManager.cpp ( 522) Error Changing scale
[18:51:25] LUA csScriptManager.cpp ( 522) Error Apply options done
[18:51:32] LUA csScriptManager.cpp ( 522) Error validations fileacc_id.dat does not exist
[18:51:32] LUA csScriptManager.cpp ( 522) Error validations file
[18:51:32] LUA csScriptManager.cpp ( 522) Error Loading live/offline/ppath.cxl
[18:51:32] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
[18:51:32] LUA csScriptManager.cpp ( 522) Error BatchData is nil !
[18:51:32] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
[18:51:32] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
[18:51:32] LUA csScriptManager.cpp ( 522) Error resolution set
[18:51:33] LUA csScriptManager.cpp ( 522) Error Changing scale
[18:51:33] LUA csScriptManager.cpp ( 522) Error Apply options done
[18:51:33] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
[18:51:33] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
[18:51:35] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
[18:51:38] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Doing new init slots
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading data/test/SlotMap.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[18:51:39] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[18:51:39] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[18:51:39] LUA csScriptManager.cpp ( 522) Error nb of maps = 62 max nb = 70
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloCfg.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading data/test/SoloMapDesc.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/TradeMatrix.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map18/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map18/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map18/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map30/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map30/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map30/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map42/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map42/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map42/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map46/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map46/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map46/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map48/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map48/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion7Map48/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/AUTO/Checkpoint.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/Checkpoints.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Loading live/offline/solo/SoloSaveRegion9Map23/AUTO/BP.cxl
[18:51:39] LUA csScriptManager.cpp ( 522) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
[18:51:39] LUA csScriptManager.cpp ( 522) Error FirstCity = SoloSaveRegion7Map48
[18:51:39] LUA csScriptManager.cpp ( 522) Error TradingLogic.SetCurrentCitySelection(SoloSaveRegion7Map48)
[18:51:39] LUA csScriptManager.cpp ( 522) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
[18:51:39] LUA csScriptManager.cpp ( 522) Error FirstCity = SoloSaveRegion7Map48
[18:51:39] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: attempt to compare number with nil stack traceback: [string "data\design\unprotectedscript\mapsavemgr.lu..."]:3148: in function 'ConvertToNewID' [string "data\interface\panels\planet\planet.lua"]:739: in function 'RemoveBrokenCities' [string "data\interface\panels\regionselect\regionse..."]:83: in function 'Init' [string "data\interface\panels\planet\planet.lua"]:795: in function 'OnPanelOpen' [string "DATA\INTERFACE\SCREENS\S_PLANET.LUA"]:18: in function 'OnOpen' [string "S_PLANET:OnOpen()"]:1: in main chunk)

